If you're ready for a swashbuckling adventure full of surprise and risk, then fill out the application below to join our crew.
Fears/Weaknesses: (Required 2)
Gear: (See below)
- [+] Your brave Captain Holst
- Name: Cutler Holst (Captain Holst)
Backstory: When Cutler grew up middle class. He started attending space college but flunked and ended up with no
degree and tons of debt. He was unable to get a job due to his lack of job expirience and one day decided "well, if
society thinks I'm the scum of the galaxy, I guess I'll show em' how capable I really am!" Cutler then became a
pirate and started going by 'Captain Holst'. Captain Holst's first objective was to build a crew. He visited the
slums and sometimes made offers to people he'd just taken hostage. Wherever he could find someone down on their luck,
that person got an offer to join the Star Krakens.
Personality: Captain Holst beleives society has wronged him by not giving him a fair chance at life, as such he feels
as though he deserves what he steals, and that rich people deserve to be stolen from. He can get quite greedy, and make
risky decisions for the prospect of gain. Captain Holst also has a sense of humor though, and places a lot of value in
a good laugh. Holst can be a softie when it comes to cute animals. His favorite are penguins, but also loves kittens and
puppies. Host can be very emotional, his feelings can cloud his judgement.
Strengths/Talents: He's good at tactics and flying spaceships, deep intimidating voice
Fears/Weaknesses: Emotional, Poor eating habbits led to lack of physical strength, Easily distracted, Afraid of apes
Gear: phaseblade, roller blades, grappling hook
Appearance: Medium black hair, short beard, square build, red jacket
(You can incorporate Holst's backstory into your backstory if you'd like)
I'm hoping for a wide variety of characters (we're gonna need it to survive as space-pirates) So to help get you're inspiration flowing I'm putting together a list of recommended gear-sets. This should also help you discern the level of power you're allowed to have.
Hacker (Smartphone & Laptop, as well as other hacking gadgets)
Gunner (Dual Semi-Automatic Pistols)
Duelist (Phaseblades & Roller Blades)
Sniper (Sniper Rifle)
Heavy (Gatling Gun, Steel armor & Force Field)
Mechanic (Tool box, Manual Pistol, Blowtorch & Mask, can fix stuff)
Feel free to mix & match your equipment
- [+] Info on Mechs
- Mech? what kind of cool weapons does that come with?
I'll tell you, mechs can have one weapon per arm, and they only have two arms, potential arm weapons include:
Flamethrower (needs oxygen to work)
Mechs are typically around eight feet tall (2.4 meters) and four feet wide (1.2 meters) so doors can also be a problem
I will tell you if your character is too OP, and I'll be harsher here than normal. I'll let you in on a little secret, The Star Krakens aren't actually all that famous in fact they've only been at the game for a few years now. This roleplay will be about their rise. We're doin this rags to riches style. Don't worry, you'll have opportunities to get stronger.